Cocos2d-Lua-Community 的工程frameworks\runtime-src\proj.android的android打开后同步失败问题
修改的路径
修改的E:\Quick-Cocos2dx-Project\landscape\frameworks\runtime-src\proj.android\build.gradle
旧的
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
google()
maven{ url 'http://maven.aliyun.com/nexus/content/groups/public/'}
}
dependencies {
classpath 'com.android.tools.build:gradle:3.4.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
google()
maven{ url 'http://maven.aliyun.com/nexus/content/groups/public/'}
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}
修改后
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
repositories {
maven{ url 'http://maven.aliyun.com/nexus/content/groups/public/'}
google()
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.5.2'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
maven{ url 'http://maven.aliyun.com/nexus/content/groups/public/'}
google()
jcenter()
}
}
task clean(type: Delete) {
delete rootProject.buildDir
}